The narrative otherwise follows extremely tropey beats about greed and corruption while the plot twists are telegraphed and easily divined. He spends the bulk of his journey asking extremely obvious questions of his AI companion, who responds in the most forced ‘sophisticated’ voice imaginable. Jimmy has a personality that’s vaguely reminiscent of Sokka from Avatar: The Last Airbender, but with a tenth of the charisma and none of the likeability. We’ll be upfront here: the story’s not good. After crashing on the planet below and waking up to his new AI companion, Jimmy thus sets out to fight a lot of generic aliens and hopefully find his perhaps less-than-deceased dad. Jimmy’s father has just finished putting the final touches on a new AI-operated mech suit that will supposedly revolutionize combat, but he barely has enough time to tell you this before he is very suddenly and conveniently 'killed' in an attack on the ship that also sees Jimmy donning the suit. Does that mean it’s good? Absolutely not.īlackwind’s story puts you in the shoes of a whiny kid named Jimmy, who is on a weapons transport with his genius techie father bound for delivery to a distant planet. In many ways, it feels like a game that was AI-generated and rolled off a conveyor belt after the operators typed in “sci-fi hack ‘n’ slash” to see what would happen. It was horrible and it was fascinating.īlackwind is the video game equivalent of that Jell-O. The Jell-O (that's jelly to you UK folk) was cold, completely clear, chewy, and somehow managed to leave a massive impression, solely because of how its flavor left absolutely no impression at all. Once upon a time in an unfortunate culinary incident, this writer managed to accidentally create a bowl of literally flavorless Jell-O.
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